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Tatakai World Document
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  • πŸ“šINTRODUCTION
    • Overview Context
    • How We Were Born?
  • πŸ’»FEATURES
    • Core Game Play
    • Combat Design
    • Game Mode
      • πŸ“Duel
      • πŸ“Occupy
      • πŸ“Harvest
      • πŸ“Battle Royale
      • πŸ“Crown Guard
      • πŸ“Custom Match
      • πŸ“Tournament
    • Legends
    • In-Game System
    • TAKAI ID
    • In-Game Economy
    • Tatakai Metaverse
  • πŸͺ™$Takai Token
    • Tokenomic
    • Token Utility
    • How to Earn?
  • πŸ”Business Story
    • Revenue Stream
    • End-Users Flow
    • Roadmap
  • ✈️TATAKAI FOUNDATION
    • Ambassador Program
    • Airdrop Session
  • πŸŽ“ADDITIONAL
    • Our Community
    • Terms of Use
    • Privacy Policy
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  1. πŸ’»FEATURES

Game Mode

πŸ“DuelπŸ“OccupyπŸ“HarvestπŸ“Battle RoyaleπŸ“Crown GuardπŸ“Custom MatchπŸ“Tournament
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