> For the complete documentation index, see [llms.txt](https://tatakai-world.gitbook.io/tatakai-world-document/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tatakai-world.gitbook.io/tatakai-world-document/features/game-mode/harvest.md).

# Harvest

Bounties of war, where monsters meet their match.

**Harvest Mode is a four-player solo FFA game mode** where you win by scoring points for harvesting items known as **Trove**. In the end, the player with the most points wins. Once the battle starts, players will spawn at the edge of the map, with the **Trove** appearing randomly in the center of the map.

* Hit the **Trove** till they fall to gather them. They are also available for theft from other players. You receive one point for each trove you own. The player who finishes the game with the highest score wins.
* **Great Trove** will sporadically arrive throughout the battle. Given that they provide you with more benefits, harvest them first. In general, the east, west, north, and south are where the majority of the objects that you may utilize in the game mode will appear.
